Learn to animate a ball bounce, bounce with a tail, standard walk and a zombie crawl! After, get a personal critique!
3d animation full body mechanics basic Online Course Review
3d animation full body mechanics basic
HI! Welcome to the course; 3d animation full body mechanics basic! My name is Charlie Grubel and I am a freelance studio animator, instructor, game developer and 3D Artist. I have been animating for years and now I get to share my knowledge with you! When you become a student you will get a personal critique of your work! So send in your animation you learned from my class and receive as much help as you need. In here I will demo all 12 principles of animation, a ball bounce, overlap with a tail, a full body character walk cycle and a zombie crawl! You can watch my entire animation process, from blocking to polishing. There are hours of work here and you get to animate right alongside me. So join the course and learn what the pros had to learn. Hope to see you there!
Rigs belong to:
Zombie Spitter- World Zombination
The links to download Maya (or your choice of 3D software) and 3D models are below;
What are the requirements?
- Software is provided in the description
- Your Imagination!
What am I going to get from this course?
- Over 21 lectures and 3.5 hours of content!
- Understand the 12 Principles of Animation
- You will be able to animate a ball bounce
- You will understand overlap of a tail bouncing with the ball
- You will know the exact steps to creating a walk cycle
- Become a skilled animator to create an infected zombie crawl
What is the target audience?
- Anyone can learn!
- Cartoon Lovers
- People who want to make object come to life!
3d animation full body mechanics basic course is Very good course that step by step explains in a high definition recording of a presentation. if you want to better understand, develop your skills, you will greatly benefit from this online course.
Start Free Preview 3d animation full body mechanics basic Online Course:
|Section 1: BONUS: Zombies!|
Using Reference Footage
Zombie Crawl: Blocking Pass
Zombie Crawl: Polishing Pass
Zombie Crawl: Last 10%
|Section 2: The 12 Principles of Animation|
Introduction and Squash n Stretch
Straight Ahead and Pose to Pose
Follow Through and Overlap
Slow In and Slow Out
|Section 3: Ball Bounce|
Learn The Ball Bounce!
|Section 4: Bounce With Tail|
Overlap That Tail!
|Section 5: The Standard Walk Cycle|
Walk Cycle: Blocking Pass
Walk Cycle: Polishing Pass
|Section 6: How To Turn In Your Work!!!|
I Want To Critique You!
3d animation full body mechanics basic is full of helpful insights, creative strategies, and much more to help you prepare yourself effectively. 3d animation full body mechanics basic is a huge time saver for your skill upgrading. This is a new course that integrates succesfuly other courses. Every section is in fact a course on its own. Interesting, practical and informative, the course responds to my needs and the instructor makes it engaging.
3d animation full body mechanics basic Student Reviews
- Basics to Full Body MEchanics
Folks, if you are learning Character Animation, this course is simply loaded with many chapters, from a simple bouncing ball, tail animation with a ball, walk cycle and finally creature animation. Essentially you have a full learning course here, the material, workflow and chapters of goodies is just fantastic. Again, What pros can do in a short period of time just boggles my mind. Hey nothing like good practice and repetition to get there. You will get more than your moneys worth if you enroll in this course. The amount of lessons provided could easily be charged much much more, simply look at all the online animation schools and their rates. We are very fortunate to have Udemy provide us with such affordable quality courses for us. Thank you Charlie for sharing your knowledge and workflow with us! Good stuff! – Alexi Balian
|3d animation full body mechanics basic Instructor Biography|
Charlie Grubel , Character Animator
I am a studio character animator, game developer and 3D artist. I have worked on several projects including movies, short films and game cinematics. Currently working at Pendulum Studios.
I have the skill and desire to teach students the concepts of animation. It is so exciting to see new ideas and skill to come out of my classes.
What I teach varies from beginner to advanced and from what I have seen, anybody can learn and grow from my courses.
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